Author | Researcher | Designer:

πŸ”΄ Embark ● Explore ● Experience ANCIENT EGYPT with Augmented Reality ISBN: 978-8193208571

πŸ”΄ A Tribute to Bundela Painting, 2022 ISBN: 978-8193208564

πŸ”΄ Brahmi – Rediscovering the Lost Script, 2016 ISBN: 978-8193208519 (Cataloged at The British Library London, Oxford University, SOAS London, University of Pennsylvania)

πŸ”΄ Magic of Mandu – Suhur-e -Shaadiabad, 2019
ISBN: 978-8193208540 (Cataloged at The Oxford University)

Concept | Visualizer | Designer:

🟒 Wild Escapades around Central India, 2015
ISBN: 978-8193208502

🟒 Insects and Spiders of Kanha Tiger Reserve, 2016
ISBN 978-8193208526

🟒 Xplore Mandu Guidebook, 2017 (Cataloged at The British Library, London)
ISBN 978-8193208533

🟒 Xplore Khajuraho Guidebook, 2019
ISBN 978-8193208557


Editor | Editorial Board Member :

πŸ”΅ KirIITH – The Crowning Glory | A Quarterly Magazine of IIT Hyderabad
ISSN: 2583-7222 (Online)

πŸ”΅ Volume 5 | Issue-2 | April-June 2023 | Waste to Wealth Initiatives @IITH

πŸ”΅ Volume 5 | Issue-1| Jan- Mar 2023 | Rural Development Initiatives @IITH

πŸ”΅ Volume 4 | Issue-4 | Oct- Dec 2022 | Sensors and Devices@IITH

πŸ”΅ Volume 4 | Issue-3 | July-Sep 2022 | Climate Change Research @IITH

πŸ”΅ Volume 4 | Issue-2 | April-June 2022 | Smart Mobility @IITH

Major Research Project | Social Sector and Community Welfare

Co-Principal Investigator:

🟣 ICSSR Funded Project – “Adolescent Sexual Health Education through Picture Books: Designing and Disseminating Picture Books on Sexual Health – Taking the Conversation to Children, Doctors, Teachers” (Ongoing)

Book Chapters | Papers | Conference

Author | Researcher:

🟑 Navigational Integration: Enhancing User Experience through Illustration-Driven Wayfinding in a Multi-Storied Building in real and augmented environments, India HCI 2023

🟑 Revival of the traditional Gond Art of Madhya Pradesh through modern technologies of digital platforms and UX-UI, India HCI 2023

🟑 Exploring New Idioms for Books as Interactive Experiences in Digital Domain, Springer Book: Design in the Era of Industry 4.0, Volume 1, pp 573–584, ISBN 978-981-99-0292-7, DOI: 10.1007/978-981-99-0293-4_46

🟑 Enhanced Learning Experience with Gamification to Increase Awareness of Finance Among Young Children, Springer Book: Design in the Era of Industry 4.0, Volume 3, pp 591–602, DOI: 10.1007/978-981-99-0428-0_48

🟑 Heritage preservation with Virtual Reality (VR): Recreating the lost glory of the medieval metropolis of Mandu. Springer Book: Design in the Era of Industry 4.0, Volume. 1, pp- 1055–1065, DOI: 10.1007/978-981-99-0293-4_85

🟑 Designing a learning toy for children with Constructional Dyspraxia to improve their Visual intelligence. Springer Book: Design in the Era of Industry 4.0, Volume. 1, pp- 183–195, DOI: 10.1007/978-981-99-0293-4_15

🟑 Trends in the Gond Aesthetics and Narrative Styles in Graphic Novels. Springer Design in the Era of Industry 4.0, Volume. 3, pp 111–126, DOI: 10.1007/978-981-99-0428-0_10

ICORD 2023, IISC Bangalore International Conference on Research into Design 2023, Design in the Era of Industry 4.0, Volume. ”, ISBN 978-9819902927

🟑 Typographical Investigation of Mauryan Brahmi – Origin, Evolution & Role in development of Indic and Southeast Asian Scripts (Published Paper) TypoDay 2021 Conference, IIT Bombay Read Full Paper here

🟑 Devising new teachings methodologies during the COVID-19 pandemic Grafist 24-25 2021, Istanbul

🟑 An experiment representing pandemic experiences with Words, Visuals, and a fusion of both. Comin 2021, IIT Delhi

Watercolor Illustration of Grey Langur from Satpura Tiger Reserve
Pen Drawing of Black Drongo from Kanha National Park

β€œIn this world nothing remains of good men, except their goodness.”

Quote from the Rare Round Kufic, Dhar, Madhya Pradesh, India

Orcid Profile: 0000-0002-3131-5086,

Scopus ID: 58660442800

Google Scholar: bINKeyIAAAAJ

Research Gate: